In v1.1.9.6, we have decided to shift all passthrough to WPS skills instead of having it be a hidden modifier on a small selection of weapons. This has always been a contentious mechanic, but past experiments with shifting passthrough to weapon pool skills (WPS) proved successful. #TROLL BONECRUSHER GRIM DAWN UPDATE#This update includes a redesign of ranged weapons with the hidden projectile passthrough modifier.Increased monster % Physical Resist on Ultimate difficulty by 2%.Fixed an issue where certain monster skills could become targeted by on hit effects rather than the casting monster.Fixed an issue where some Arcane heroes did not have their arcane glow visual.Following a review of fire codes, the Bastion of Chaos has had most of its doors removed.Fixed a crash which could occur when rendering fonts with some combinations of characters.Fixed a crash which could occur randomly when some randomly generated items were present in the game world.Fixed a memory leak which could occur when loading items with certain combinations of stats.Increased the speed of the two-handed ranged kneeling “double-shot” animation by 10%.Increased the speed of the two-handed ranged kneeling “barrage” animation by 60%.Fixed an issue where Leap attacks would not be as responsive as intended when using two-handed melee weapons on female characters.Fixed an issue where Leap attacks would not be as responsive as intended when using one-handed guns (not-dual wielding).Increased the Cooldown between Crimson Pools cast by Kubacabra in the Shattered Realm.Increased the Cooldown between Crimson Pools cast by Kubacabra in the Crucible.Ravenous Earth, Panetti’s Replicating Missile) not spreading out as intended Fixed an issue with projectile fragments (ex.Fixed a memory leak which occurred when loading localization data.Addressed a number of issues that can rarely result in a memory leak while playing the game for extended periods of time.This update is now live on Steam and coming posthaste to GOG and Xbox. Likewise, we reviewed many niche playstyles and improved the availability of skill points bonuses for them. With V1.1.9.6, we have revisited ranged weapons and made them a much more viable endgame choice in general, compared to the limited selection from before. We are please to have our latest bug fix and balancing update in your hands.
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